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It's just not a game with scare moments or a creepy atmosphere. There are still a couple of monsters to fight but they seemed more like science-fiction characters to me that actually villains that creep up on you or zombies that try to suck the life out of you. After all, the game above all things of course still remains a shooter, rather than a strategy game. They otherwise just don't seem awesome or helpful enough to use constantly throughout the game. You'll most likely only get to use these powers though when you really need them. You can see enemies that are in a different dimension and look through walls, or you can slow down time or shoot through shields or create a magic shield of your own. For this game you'll find a couple of magic crystals throughout that will give you certain powers. It's a faster game with more action and the storyline takes you to all different kind of places, set in different dimensions as well. While "Return to Castle Wolfenstein" was a game that perhaps concentrated more on the horror aspects of the series, this game focuses more on the action and more science-fiction like aspects. Of course the graphics are more advanced looking though.
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I loved "Call of Duty" but its a 6 year old game already, so seeing exactly the same game engine and style of game-play in a 2009 game seems just like an odd and outdated thing. It uses the same game engine as the 2003 game "Call of Duty". But well no, it doesn't really meet its high expectations, which is mostly due to the game engine the game is using. Things all looked fine for this latest Wolfenstein establishment with it's good looking trailers and game-play footage that promised a challenging game, with awesome new weapons and challenging enemies. Just like its predecessor "Return to Castle Wolfenstein", made in 2001, this game perhaps doesn't meet the high expectations but it's certainly a playable game, with a couple of nice challenges and additions tot the game-play.